#include "RigidBodySimulation.h"

namespace coolpool
{
	RigidBodySimulation::RigidBodySimulation(const std::vector<Entity *> & entities, int num_workers) :
		Simulation(entities, new BallCollisionTimeFinder(), new RigidBodyCollisionHandler(), new RigidBodyRestingContactHandler(), num_workers)
	{

	}

	RigidBodySimulation::~RigidBodySimulation()
	{

	}
}
